媒体推荐"By the end of the book you have a fully-functional platform game running, and most likely a head full of ideas about your next game…Python for Kids is just as good an introduction for adults learning to code." –Geek.com
"An excellent introduction to programming for anyone interested in learning to program, regardless of their age. The material is extremely well organized and presented, and makes for a great resource for either home or school."—GeekDad --此文字指其他 kindle_edition 版本。
作者简介Jason Briggs has been a programmer since the age of eight, when he first learned BASIC on a Radio Shack TRS-80. Since then he has written software professionally as a developer and systems architect and served as Contributing Editor for Java Developer's Journal. His articles have appeared in JavaWorld, ONJava and ONLamp. Python for Kids is his first book. --此文字指其他 kindle_edition 版本。
目录Introduction
Part I: Learning to Program
Chapter 1: Not All Snakes Slither
Chapter 2: Calculations and Variables
Chapter 3: Strings, Lists, Tuples, and Maps
Chapter 4: Drawing with Turtles
Chapter 5: Asking Questions with if and else
Chapter 6: Going Loopy
Chapter 7: Recycling Your Code with Functions and Modules
Chapter 8: How to Use Classes and Objects
Chapter 9: Python's Built-In Functions
Chapter 10: Useful Python Modules
Chapter 11: More Turtle Graphics
Chapter 12: Using tkinter for Better Graphics
Part II: Bounce!
Chapter 13: Beginning Your First Game: Bounce!
Chapter 14: Finishing Your First Game: Bounce!
Part III: Mr. Stick Man Races for the Exit
Chapter 15: Creating Graphics for the Mr. Stick Man Game
Chapter 16: Developing the Mr. Stick Man Game
Chapter 17: Creating Mr. Stick Man
Chapter 18: Completing the Mr. Stick Man Game
Afterword: Where to Go from Here
Appendix: Python Keywords
Glossary
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